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Freebase Commons Metaweb System Types /type

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Freebase Commons Common /common

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  • Windows Media Audio Format is a subtype of the Advanced Systems Format, developed by Microsoft for storing audio data streams. It comprises a Header Object, which describes the properties of the data streams, a Data Object, which contains the actual data streams stored in Data Packets and, optionally, one or more Index Objects. Audio data is stored using the Windows Media Audio codec, and the format supports streaming across networks.
  • Windows Media Audio is an audio data compression technology developed by Microsoft. The name can be used to refer to its audio file format or its audio codecs. It is a proprietary technology that forms part of the Windows Media framework. WMA consists of four distinct codecs. The original WMA codec, known simply as WMA, was conceived as a competitor to the popular MP3 and RealAudio codecs. WMA Pro, a newer and more advanced codec, supports multichannel and high resolution audio. A lossless codec, WMA Lossless, compresses audio data without loss of audio fidelity. WMA Voice, targeted at voice content, applies compression using a range of low bit rates.

Freebase Commons Computers /computer

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