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7 Video Game Engine topics matching:
Filter this Collection| x name | x image | x Developer | x Used for computer games | x article |
|---|---|---|---|---|
| x SCUMM |
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LucasArts | The Secret of Monkey Island |
Script Creation Utility for Maniac Mansion (SCUMM) is a scripting language developed at LucasArts (known at the time as Lucasfilm Games) to ease development of the graphical adventure game Maniac Mansion.
It falls somewhere between a game engine and...
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| Aric Wilmunder | The Curse of Monkey Island | |||
| Ron Gilbert | The Dig | |||
| Full Throttle | ||||
| Indiana Jones and the Fate of Atlantis | ||||
| more ▼ | ||||
| x GrimE | Grim Fandango |
GrimE (Grim Engine) is an adventure game engine, created by Bret Mogilefsky at LucasArts using the free software scripting language Lua. It was first used for Grim Fandango.
Partly based on the Sith engine, GrimE was the successor to SCUMM,...
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| Escape from Monkey Island | ||||
| x The Quill |
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Gilsoft | The Colour of Magic |
The Quill (formally known as The Quill Adventure System) is a program to write home computer adventure games. Written by Graeme Yeandle, it was published on the ZX Spectrum by Gilsoft in December 1983. Although available to the general public, it...
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| Graeme Yeandle | Dracula | |||
| Custerd's Quest | ||||
| A Harvesting Moon | ||||
| The House on the Tor | ||||
| more ▼ | ||||
| x Professional Adventure Writer |
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Tim Gilberts | The Dream Concert |
Professional Adventure Writer or PAW (sometimes called PAWS for Professional Adventure Writing System) is a program that allows the user to write textual adventure games with graphic illustrations. It was written by Tim Gilberts, Graeme Yeandle and...
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| Graeme Yeandle | Los Extraordinarios Casos del Dr. Van Halen Caso 1: Misterio en la Catedral | |||
| Gilsoft | Los Extraordinarios Casos del Dr. Van Halen Caso 3: Cantos de Anubis | |||
| Los Extraordinarios Casos del Dr. Van Halen Caso 2: El Cuervo de la Tormenta | ||||
| Los Extraordinarios Casos del Dr. Van Halen Caso 4: Tristes Alas del Destino | ||||
| more ▼ | ||||
| x Cinématique | Cruise for a Corpse | |||
| Operation Stealth | ||||
| Future Wars | ||||
| x Sierra's Creative Interpreter | Jeff Stephenson | Police Quest II: The Vengeance |
Sierra's Creative Interpreter (SCI) is the scripting language created by Jeff Stephenson of Sierra On-Line for its adventure games after the older AGI, and the runtime environment for such adventure games.
Although ports for the Amiga, Atari ST and...
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| Sierra Entertainment | King's Quest IV: The Perils of Rosella | |||
| Quest for Glory III: Wages of War | ||||
| Quest for Glory II: Trial by Fire | ||||
| The Dagger of Amon Ra | ||||
| more ▼ | ||||
| x Adventure Game Interpreter | Sierra Entertainment | King's Quest I: Quest for the Crown |
The Adventure Game Interpreter (AGI) is a game engine which Sierra On-Line used through most of the 1980s to create and run animated, color adventure games. AGI-based computer games accept typed commands via keyboard, as well as joystick input.
In...
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| King's Quest II: Romancing the Throne | ||||
| The Black Cauldron | ||||
| King's Quest III: To Heir Is Human | ||||
| King's Quest IV: The Perils of Rosella | ||||
| more ▼ | ||||