Arcadia was a two-dimensional shoot em up which got faster and faster as the game progressed.
Published by Imagine Software, Arcadia became the best seller of Christmas 1982. A simple game with very fast action, you controlled your space ship as the aliens scrolled and moved freely down the screen. The game consisted of 8 different levels of descending aliens. After level 8 the game looped back to level 1 with no extra difficulty.
The ZX version ...
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Arcadia was a two-dimensional shoot em up which got faster and faster as the game progressed.
Published by Imagine Software, Arcadia became the best seller of Christmas 1982. A simple game with very fast action, you controlled your space ship as the aliens scrolled and moved freely down the screen. The game consisted of 8 different levels of descending aliens. After level 8 the game looped back to level 1 with no extra difficulty.
The ZX version was written to be compatible with the Fuller Sound Box - which included a joystick port. If the box was not connected the nonexistent port was read incorrectly making the space ship occasionally fire of its own free will. This was particularly annoying on some screens - such as level 4 "The Pins" - where it was tactically sound to leave a single pin falling rather than shoot it and have an entire squadron descend on the player again.
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