Empire! is a space combat and trading video game designed by Andrew Glaister and published by Firebird Software in 1986 for the ZX Spectrum and Commodore 64.
The player is the pilot of a spacecraft, set during a period of early space colonization. There are 64 star systems to explore, presented in a rotating top-down 2D view. Each system has a starbase – which issues missions, receives supplies from the player, and sells various ship addon-ons – ...
more
Empire! is a space combat and trading video game designed by Andrew Glaister and published by Firebird Software in 1986 for the ZX Spectrum and Commodore 64.
The player is the pilot of a spacecraft, set during a period of early space colonization. There are 64 star systems to explore, presented in a rotating top-down 2D view. Each system has a starbase – which issues missions, receives supplies from the player, and sells various ship addon-ons – a sun that presents a navigation hazard due to its high temperature, and one or more orbiting planets.
The player can navigate his ship onto a planet's surface through a warp hole (and a tunnel-maneuvering subgame.) Once there, three different supplies can be collected in a first-person flight subgame. The three supplies – people, minerals and radioactives – are then made available for pick-up in the main playing area and can be transferred back to the starbase.
Players must also defend themselves from constant attacks from enemy alien ships....
less