Alien Breed 3D (sometimes AB3D) is the fourth game in Team17's Alien Breed franchise, a series of science fiction-themed shooters largely inspired by the Alien films. It was published in 1995 by Ocean Software, and is the first 3D game in the series. This is also notable for being the first game Team17 did not self-publish.
Team17 made the source code for AB3D freely available in March 1997. They released the source code to AB3D's sequel, Alien B...
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Alien Breed 3D (sometimes AB3D) is the fourth game in Team17's Alien Breed franchise, a series of science fiction-themed shooters largely inspired by the Alien films. It was published in 1995 by Ocean Software, and is the first 3D game in the series. This is also notable for being the first game Team17 did not self-publish.
Team17 made the source code for AB3D freely available in March 1997. They released the source code to AB3D's sequel, Alien Breed 3D II: The Killing Grounds, on the cover CD of Amiga Format magazine issue 95, and although not mentioned in the accompanying magazine the source code to AB3D was also included on the CD.
The surging popularity of FPS games such as Doom, and the appearance of other Doom clones for the Amiga such as Gloom, resulted in Team17 developing AB3D. Their aim was to not only meet but exceed the capabilities of Doom's engine, a goal which they succeeded in achieving. AB3D is capable of maps of varying depths with platforms and floors above others,...
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