Avara is a 1996 computer action game made by Ambrosia Software for the Apple Macintosh. A fast, fluid true 3D engine, integrated Internet play, and extremely easy level editing were notable features at the time of its release. Although the graphics and gameplay are primitive by today's standards, Avara had extraordinarily low system requirements, and enjoyed a dedicated cult following.
Avara uses a latency-delayed virtual input method to handle i...
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Avara is a 1996 computer action game made by Ambrosia Software for the Apple Macintosh. A fast, fluid true 3D engine, integrated Internet play, and extremely easy level editing were notable features at the time of its release. Although the graphics and gameplay are primitive by today's standards, Avara had extraordinarily low system requirements, and enjoyed a dedicated cult following.
Avara uses a latency-delayed virtual input method to handle its internet games. It runs at around 16 frames per second, so the amount of data that it sent was quite high at the time of its release. Once there were more than a few players, packet loss started to have an effect on the smoothness of game play, because it becomes so much more likely that data is lost on some of the connections. 2-3 player modem/PPP games seem to work well enough, but good 4 player modem games are also rather common. Each game was restricted to 6 players, as any more would cause severe packet loss.
All players would play at...
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