Principal Technical Yahoo, Engineering Manager, Electron Herder and Trouble Maker Interned at Apple, went to PointCast
to work on the graphics and animation engine for Mac and then for Windows. In 1998 went to
Mozilla / Netscape as an engineer and manager for Gecko, worked on core
Gecko implementation (DOM, XUL, pixel pushing, etc.) and later as a
manager on Gecko embedding, Camino, etc. In 2003 he went to Macromedia
at first working on Dre...
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Principal Technical Yahoo, Engineering Manager, Electron Herder and Trouble Maker
Alumni of Apple, PointCast, Netscape and Macromedia
Interned at Apple, went to PointCast
to work on the graphics and animation engine for Mac and then for Windows. In 1998 went to
Mozilla / Netscape as an engineer and manager for Gecko, worked on core
Gecko implementation (DOM, XUL, pixel pushing, etc.) and later as a
manager on Gecko embedding, Camino, etc. In 2003 he went to Macromedia
at first working on Dreamweaver and then on FlexBuilder 2. Lured
him away in late 2005 by Yahoo to cause trouble with the Messenger team.
Interests include cross platform, high performance, highly scalable
software, graphics, human computer interfances, the list goes on.
Lately I'm driven to improving software engineering in non-trivial
ways, this is part of why XUL, Flex, and WPF are interesting to me, the
other part is the world realizing human computer interaction still can
get a lot better; see RIAs, iPhone, etc. Personal interests include
search and semantic web stuff, making it scalable, functional, easier
and more useful for normal humans, which is why I'm mucking with
Metaweb.
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