Command & Conquer: Continuum was to be Westwood Studios' second MMORPG, developed on the "Westwood 3D" engine, set in the Tiberian Universe. It was canceled, due to the termination of Westwood Studios in 2003. As said by Adam 'Ishmael' Isgreen and Rade Stojsavljevic, it was supposed to be a non-stand-and-swing MMORPG, instead focusing on fluid and movement-oriented combat. Range was important for weapons use, and there were layers of counters...
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Command & Conquer: Continuum
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