Commodore Format arrived reasonably late into the Commodore Computer magazine scene, the first issue being released in October 1990. Published by Future Publishing, Commodore Format concentrated solely on the Commodore 64, at a time when ZZAP!64 also featured Amiga reviews.
The launch editorial staff, which mostly consisted of journalists who had worked on Zzap!64 at sometime in the past, included Steve Jarratt (Editor), Sean Masterson (Deputy Ed...
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Commodore Format arrived reasonably late into the Commodore Computer magazine scene, the first issue being released in October 1990. Published by Future Publishing, Commodore Format concentrated solely on the Commodore 64, at a time when ZZAP!64 also featured Amiga reviews.
The launch editorial staff, which mostly consisted of journalists who had worked on Zzap!64 at sometime in the past, included Steve Jarratt (Editor), Sean Masterson (Deputy Editor) and Andy Dyer (Staff Writer). There were contributions from Gordon Houghton and Kati Hamza. The first issue previewed the new cartridge-based C64 GS (Games System) and Commodore's CDTV.
The first "era" of the magazine came to an end when designer Lam Tang (responsible for many of the cartoon images and the review icons) left, along with several of the founding reviewers. New editor Trenton Webb continued the mixture of serious articles and games reviews, and oversaw the re-design introduced in issue 33.
Magazine content included Early...
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