Cybernoid is a shoot 'em up published in 1987 by Hewson Consultants for several home computer formats. It was programmed by Raffaele Cecco. The Commodore C64 version featured a main theme by Jeroen Tel, whilst the Sinclair ZX Spectrum and Amstrad CPC had a completely different theme tune by Dave Rogers.
In Cybernoid, pirates have raided the storage depots of the Federation and stolen minerals, jewels, ammunition and the latest battle weaponry. Th...
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Cybernoid is a shoot 'em up published in 1987 by Hewson Consultants for several home computer formats. It was programmed by Raffaele Cecco. The Commodore C64 version featured a main theme by Jeroen Tel, whilst the Sinclair ZX Spectrum and Amstrad CPC had a completely different theme tune by Dave Rogers.
In Cybernoid, pirates have raided the storage depots of the Federation and stolen minerals, jewels, ammunition and the latest battle weaponry. The Cybernoid ship has been dispatched with instructions to retrieve the stolen booty and to return it to storage within a specified time limit. The cybernoid needs to battle the pirates and their planetary defense systems in order to retrieve the stolen booty.
Cybernoid is split into levels with each level consisting of several screen which are travelled via a flick-screen system of play rather than scrolling. The hazards in each screen can be different - some will have just enemy pirate ships, some homing missiles, some gun turrets, some...
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