Dragon Wars is a fantasy computer role-playing game developed by Interplay Entertainment and distributed by Activision.
The story from the back of the original box:
During the initial design process for Bard's Tale III: Thief of Fate, one of the designers came up with a list of enhancements and improvements for the game. With the possibility that Interplay would soon be parting ways with Electronic Arts, it was decided to save these for a future ...
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Dragon Wars is a fantasy computer role-playing game developed by Interplay Entertainment and distributed by Activision.
The story from the back of the original box:
During the initial design process for Bard's Tale III: Thief of Fate, one of the designers came up with a list of enhancements and improvements for the game. With the possibility that Interplay would soon be parting ways with Electronic Arts, it was decided to save these for a future game and stick closer to the original engine, though the auto-mapping feature did make it in to Bard's Tale III.
These design improvements came in this next game, Dragon Wars. In essence, the game was a fusion of Bard's Tale and design philosophy pioneered in Wasteland — spiritually, it was Bard's Tale IV. However, the rights to these titles was still held by Electronic Arts, and thus a new setting and title were needed for the game. It was derived in part from the Sumerian legends of Gilgamesh, with the chief villain of the game being named...
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