Slaves to Armok: God of Blood Chapter II: Dwarf Fortress (Dwarf Fortress for short) is a computer game by Bay 12 Games for Microsoft Windows, Linux, and Mac OS X set in a high fantasy universe that combines aspects of roguelike and city-building games. The title of the game is inspired by its primary focus on the construction, management, and exploration of dwarven fortresses within the game world. Development started in October 2002, followed by...
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Slaves to Armok: God of Blood Chapter II: Dwarf Fortress (Dwarf Fortress for short) is a computer game by Bay 12 Games for Microsoft Windows, Linux, and Mac OS X set in a high fantasy universe that combines aspects of roguelike and city-building games. The title of the game is inspired by its primary focus on the construction, management, and exploration of dwarven fortresses within the game world. Development started in October 2002, followed by the game's first public release in August 2006.
Dwarf Fortress is the successor to Slaves to Armok: God of Blood, a hack and slash role-playing game by Bay 12 Games. Dwarf Fortress discarded God of Blood's 3D graphics in favor of a text user interface and incorporated economic and strategy elements. On-screen displays utilize slightly modified code page 437 characters in 16 different colors implemented as bitmaps, rendered with OpenGL. This makes the game capable of switching to full screen on Vista, unlike pure text-mode programs. The...
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