FCE Ultra is an Open Source Nintendo Entertainment System emulator that also supports emulation of the Family Computer Disk System and network play via TCP/IP. It is a fork of Bero's FCE, and has become far more advanced than its predecessor. It has now been superseded by another of its own forks, FCEUX.
It has been tested (and runs) under DOS, Linux SVGAlib, Linux X, Mac OS X, and Windows. A native GUI is provided for the Windows port, and the o...
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FCE Ultra is an Open Source Nintendo Entertainment System emulator that also supports emulation of the Family Computer Disk System and network play via TCP/IP. It is a fork of Bero's FCE, and has become far more advanced than its predecessor. It has now been superseded by another of its own forks, FCEUX.
It has been tested (and runs) under DOS, Linux SVGAlib, Linux X, Mac OS X, and Windows. A native GUI is provided for the Windows port, and the other ports use a command-line interface. The SDL port should run on any modern UNIX-like operating system (such as FreeBSD, Solaris or IRIX) with no code changes. It has also been ported to the GP2X, PlayStation Portable as PSPFceUltra, the Nintendo GameCube, Wii and Pepper Pad. As of version 2.1.1, it can no longer run on Windows 98.
There is also a graphical frontend for FCE Ultra. GFCE Ultra is written in Python and uses the GTK2 user interface library. Because is it written in Python and with portability in mind, it can be run on any UNIX...
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