Gears of War 2 is a third-person shooter developed by Epic Games with lead design by Cliff Bleszinski, and published by Microsoft Game Studios for the Xbox 360. It is the second installment of the Gears of War series. The game was officially released in North America, the United Kingdom, and Australia on November 12, 2008. The game expands technically on the previous game by using a heavily-modified Unreal Engine 3 that includes improved lighting...
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Gears of War 2 is a third-person shooter developed by Epic Games with lead design by Cliff Bleszinski, and published by Microsoft Game Studios for the Xbox 360. It is the second installment of the Gears of War series. The game was officially released in North America, the United Kingdom, and Australia on November 12, 2008. The game expands technically on the previous game by using a heavily-modified Unreal Engine 3 that includes improved lighting and physics effects on the game. The development team also brought in comic book writer Joshua Ortega to help write the plot for the game.
In Gears of War 2, the human Coalition of Ordered Governments (COG) forces continue their fight against the Locust horde, who are attempting to sink all of the cities on the planet Sera by using a giant worm-like creature to eat the ground beneath it. Sergeant Marcus Fenix leads Delta Squad into the depths of the planet to try to stop the worm from eating but instead they discover the true intent of the...
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