GoldSrc, or Goldsource, is the retronym used internally by Valve Software to refer to the modified Quake engine that powers their science fiction first-person shooter Half-Life (1998).
GoldSrc is a modified version of the QuakeWorld engine codebase, which in turn is a development of the Quake engine codebase. Some minor fixes from the Quake II engine were incorporated as it was developed. GoldSrc is able to render in two APIs − OpenGL and Direct3...
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GoldSrc
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