Hard Drivin' is an arcade game that invites players to test drive a high-powered sports car on stunt and speed courses. The game featured the first 3D polygon driving environment via a simulator cabinet, rendered with a custom architecture. The force feedback, car physics simulator, game design and most game programming were done by Max Behensky.
Hard Drivin' was released in 1989, when arcade driving games were implemented with scaled 2-D sprites...
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Hard Drivin' is an arcade game that invites players to test drive a high-powered sports car on stunt and speed courses. The game featured the first 3D polygon driving environment via a simulator cabinet, rendered with a custom architecture. The force feedback, car physics simulator, game design and most game programming were done by Max Behensky.
Hard Drivin' was released in 1989, when arcade driving games were implemented with scaled 2-D sprites and when solid polygon graphics (as opposed to wireframe) in games of any kind were rare. (Pole Position and Out Run are classic examples of driving games using scaled 2-D sprites.)
The gameplay resembles a driving game, featuring a car similar in appearance to the Ferrari Testarossa. The screen shows a first person perspective from inside the car, through the windshield. To separate it from other driving titles of that era, stunt loops and other road hazards were added. The game generally consists of 1 or 2 laps around the stunt track. In...
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