Immortal Cities: Children of the Nile is a city-building game set in ancient Egypt, developed by Tilted Mill Entertainment. The game was released November 2004 in the United States and February 2005 in Europe.
Children of the Nile is a City-Builder game made by Immortal Cities, a company comprised at least partially of teams from past City-Builder game making groups, such as Impressions Games, and it's parent Sierra, a strong but hard to fully di...
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Immortal Cities: Children of the Nile is a city-building game set in ancient Egypt, developed by Tilted Mill Entertainment. The game was released November 2004 in the United States and February 2005 in Europe.
Children of the Nile is a City-Builder game made by Immortal Cities, a company comprised at least partially of teams from past City-Builder game making groups, such as Impressions Games, and it's parent Sierra, a strong but hard to fully discern bond remains between what remains of each company. Based in Ancient Egypt, The goal of the game is to construct a city using a very unique style of play, ranging from a unique feature in that roads are a total secondary need. Citizens will take care of themselves regardless of path connections between buildings, and in fact a fully working city CAN be made with no roads whatsoever (Though this may lead to some placement difficulties.)
Building off the earlier game Pharaoh's monument construction, and inspiration taken from later games,...
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