Jeff Wayne's The War of the Worlds is a real-time strategy game developed by Rage Software Limited and published by GT Interactive in 1998 for the PC.
It is based on Jeff Wayne's Musical Version of The War of the Worlds — which is itself based on H. G. Wells' novel The War of the Worlds.
The player chooses to play as either the defending Humans or the invading Martians. It was unusual at the time, as instead of having pre-set missions, battles on...
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Jeff Wayne's The War of the Worlds is a real-time strategy game developed by Rage Software Limited and published by GT Interactive in 1998 for the PC.
It is based on Jeff Wayne's Musical Version of The War of the Worlds — which is itself based on H. G. Wells' novel The War of the Worlds.
The player chooses to play as either the defending Humans or the invading Martians. It was unusual at the time, as instead of having pre-set missions, battles only take place when one sides' forces are sent to a sector occupied by the other. Unit building and the inter-sector movement of forces is done between battles. In this respect, it is somewhat similar to the computer game North & South.
The game is set in Great Britain and starts in the late 19th century. The map of Britain (the "War map") is divided into approximately 30 sectors. Each sector held by the players forces can be examined in detail in a separate "Battle map". The player can set up unit and structure building tasks and queues here....
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