Landing High Japan is an arcade game in which the object is to pilot a commercial airliner, taking off from and landing at several Japanese airports. Inclement weather such as clouds, rain, thunderstorms, and snow may be encountered. Time of day is also part of the game (daytime, sunset, and night). Every airport at any time can have no wind, head winds, tail winds, cross winds, and a variety of wind speeds. The flight path and wind patterns beco...
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Landing High Japan is an arcade game in which the object is to pilot a commercial airliner, taking off from and landing at several Japanese airports. Inclement weather such as clouds, rain, thunderstorms, and snow may be encountered. Time of day is also part of the game (daytime, sunset, and night). Every airport at any time can have no wind, head winds, tail winds, cross winds, and a variety of wind speeds. The flight path and wind patterns become more difficult with each successive landing. A landing can end with several different results, including "Clear," "Bad Landing," "Course Out," "Go-around," "Crash," "High Speed Bank", and Stall. After each landing, points are granted or deducted based on a piloting evaluation, a course evaluation, and a passenger evaluation. A minimum score must be achieved in order to get a "Clear" result and advance to the next airport (otherwise it is a "Bad Landing"). The final score is calculated by adding up the totals from each landing and dividing...
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