Let's Catch is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. It was released as a downloadable WiiWare game in Japan on December 16, 2008, in North America on June 15, 2009 and in the PAL regions on June 19, 2009.
Essentially a virtual game of "catch", Let’s Catch uses the Wii Remote for play. Owners of Prope's Wii game Let's Tap are able to unlock content in Let’s Catch.
The game features several g...
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Let's Catch is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. It was released as a downloadable WiiWare game in Japan on December 16, 2008, in North America on June 15, 2009 and in the PAL regions on June 19, 2009.
Essentially a virtual game of "catch", Let’s Catch uses the Wii Remote for play. Owners of Prope's Wii game Let's Tap are able to unlock content in Let’s Catch.
The game features several game modes:
Although Nintendo Life praised the presentation and controls, they otherwise felt that as a whole the game was shallow and repetitive. IGN called the story mode of the game "heartwarming and unique", but also noted the repetitive nature of the game.
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