Lords of Karma was a text adventure computer game that was produced by Avalon Hill (a company primarily known for board games) in 1980. Written in BASIC, it was available on multiple platforms, including Apple II, Commodore PET, Atari, TRS-80, and Commodore 64.
Lords of Karma differed from many text adventure games of the time in that it introduced an element of randomness to the game. The exact layout of the land changed subtly between plays (an...
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Lords of Karma was a text adventure computer game that was produced by Avalon Hill (a company primarily known for board games) in 1980. Written in BASIC, it was available on multiple platforms, including Apple II, Commodore PET, Atari, TRS-80, and Commodore 64.
Lords of Karma differed from many text adventure games of the time in that it introduced an element of randomness to the game. The exact layout of the land changed subtly between plays (and sometimes even changed during play), and encounters with characters friendly and unfriendly and the obtaining of items and treasure were also a matter of random chance. Actions performed by the player could also affect character interaction. Non-player characters (both friendly and unfriendly) could also follow (or chase) the player from location to location; an unusual feature in text adventures of the day.
The game borrows from Eastern mythology as it places the player in the mystical land of Golconda. The player begins the game atop one...
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