Magic Pengel (also known as Magic Pengel: The Quest for Color as its full title and as ラクガキ王国, Rakugaki Ōkoku in Japan), is a 2002 PlayStation 2 game developed by Garakuda-Studio and Taito and published by Agetec in North America. Studio Ghibli also collaborated with this game.
The game received a sequel in 2004 titled Graffiti Kingdom.
Combining the collectible monsters genre (e.g., Pokémon) with the interactive art genre (e.g., Mario Paint), Ma...
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Magic Pengel (also known as Magic Pengel: The Quest for Color as its full title and as ラクガキ王国, Rakugaki Ōkoku in Japan), is a 2002 PlayStation 2 game developed by Garakuda-Studio and Taito and published by Agetec in North America. Studio Ghibli also collaborated with this game.
The game received a sequel in 2004 titled Graffiti Kingdom.
Combining the collectible monsters genre (e.g., Pokémon) with the interactive art genre (e.g., Mario Paint), Magic Pengel is centered on the player, as a character able to manipulate a "Pengel" (which looks like a stylized fairy combined with a paintbrush) to create a creature, or "Doodle". Using the Pengel (pronounced "pen-jell") as a cursor, the player simply sketches out the limbs, body, and other features. Depending on the amount of magic ink expended, and the types of body parts, the creature will be given certain statistics and created. With the help of Zoe and Taro, the character trains and battles using custom-created designs, which can be...
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