Mario Clash (マリオクラッシュ, Mario Kurasshu) is a game produced by Nintendo in 1995 for the Virtual Boy. It is the first stereoscopic 3D Mario game, and a 3D reimagining of the original Mario Bros. game. Reception for the game was mixed, with reviewers feeling that while the Virtual Boy hardware itself held the game back, it still had its positive traits as well.
The objective of the game is to knock all the enemies in a particular level off ledges. Th...
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Mario Clash (マリオクラッシュ, Mario Kurasshu) is a game produced by Nintendo in 1995 for the Virtual Boy. It is the first stereoscopic 3D Mario game, and a 3D reimagining of the original Mario Bros. game. Reception for the game was mixed, with reviewers feeling that while the Virtual Boy hardware itself held the game back, it still had its positive traits as well.
The objective of the game is to knock all the enemies in a particular level off ledges. This is accomplished by jumping on a Koopa Troopa, picking up its shell, and then throwing it at other enemies to defeat them. Levels consist of two planes, a "foreground" and a "background", with lower, middle, and upper floor on each plane, and 4 pipes connecting different combinations of planes and floors. Some enemies can be defeated with Mario throwing a shell at an enemy on the same plane as himself, while others can only be defeated if Mario throws a shell at an enemy into the background from the foreground, or vice versa. The game's sole...
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