Zeus: Master of Olympus (also Master of Olympus - Zeus) is the fifth full title of the City Building Series developed by Impressions Games and published by Sierra Entertainment.
Like previous titles, Zeus focuses on the building and development of a city in ancient times, this time the Ancient Greece. It features some changes to the Caesar III engine, most notably the new housing blocks, now dividing "common" and "elite" housing from the start, a...
more
Zeus: Master of Olympus (also Master of Olympus - Zeus) is the fifth full title of the City Building Series developed by Impressions Games and published by Sierra Entertainment.
Like previous titles, Zeus focuses on the building and development of a city in ancient times, this time the Ancient Greece. It features some changes to the Caesar III engine, most notably the new housing blocks, now dividing "common" and "elite" housing from the start, and more detailed walkers.
For a detailed overview of city building mechanics, see Series concepts and mechanics
As with other games in the series, the player must build a city on an empty plot of land of variable size and resources. The percentage objectives were replaced by direct goals, such as treasury size, production rate, a monster slaying or conquering other cities.
In the previous games, the player had to build a city from nothing in most scenarios. There was also little or no possibility to carry over achievements from one scenario to...
less