Might and Magic III: Isles of Terra is the third game in the role-playing game series Might and Magic. Released in 1991, it is the predecessor to Might and Magic IV: Clouds of Xeen, and the sequel to Might and Magic II: Gates to Another World.
After the defeat of Sheltem and his forces on CRON in Might and Magic II: Gates to Another World, a new party of adventurers from Sheltem's "homeworld" of Terra find themselves embroiled in the battle betwe...
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Might and Magic III: Isles of Terra is the third game in the role-playing game series Might and Magic. Released in 1991, it is the predecessor to Might and Magic IV: Clouds of Xeen, and the sequel to Might and Magic II: Gates to Another World.
After the defeat of Sheltem and his forces on CRON in Might and Magic II: Gates to Another World, a new party of adventurers from Sheltem's "homeworld" of Terra find themselves embroiled in the battle between the two Guardians. The adventurers must aid the mysterious Corak in attempting to stop Sheltem once again and putting an end to his evil machinations. In canon, these adventurers are named Sir Caneghem, Crag Hack, Maximus, Resurrectra, Dark Shade, Kastore, Robert the Wise and Tolberti.
Throughout the game, the adventurers travel the Isles of Terra, a grouping of separate, flat "nacelle" worlds drawn from the Void onto the oceanic planet of Terra by Sheltem himself in previous years. Driven against the Ancients, Sheltem is now launching...
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