Moebius: The Orb of Celestial Harmony is a computer game produced by Origin Systems and designed by Greg Malone. It was originally released in 1985 for the Apple II series of personal computers. Versions were also released for the Amiga, Atari ST, Commodore 64 and DOS.
The world of the game is inspired by Eastern philosophy, including such elements as martial arts combat, karma, meditation, fasting and frequent use of the yin-yang symbol.
The gam...
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Moebius: The Orb of Celestial Harmony is a computer game produced by Origin Systems and designed by Greg Malone. It was originally released in 1985 for the Apple II series of personal computers. Versions were also released for the Amiga, Atari ST, Commodore 64 and DOS.
The world of the game is inspired by Eastern philosophy, including such elements as martial arts combat, karma, meditation, fasting and frequent use of the yin-yang symbol.
The game is primarily a top-down view tile-based role-playing game (RPG), but it has action-based combat sequences which use a side view, roughly similar to games such as Karateka.
The player's objective, as disciple of the Headmaster, is to recover the Orb of Celestial Harmony from disciple-turned-badguy Kaimen. To do that, the player must train its body and soul in the best tradition of Chinese warriors: to "walk the path of Moebius the Windwalker." The action takes place on the four Elemental planes of Earth, Water, Air and Fire, which the player...
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