Powermonger is a real-time strategy game developed by Bullfrog in 1990, derived from the Populous engine but presented using a 3-dimensional game map. It won Computer Gaming World's 1991 Strategy Game of the Year award.
The game features a 3-dimensional game map, although camera movement is limited to rotating the map by 90 degress or small discrete intervals and 8 pre-defined levels of zoom. Only the map topography itself is 3-dimensional; peopl...
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Powermonger is a real-time strategy game developed by Bullfrog in 1990, derived from the Populous engine but presented using a 3-dimensional game map. It won Computer Gaming World's 1991 Strategy Game of the Year award.
The game features a 3-dimensional game map, although camera movement is limited to rotating the map by 90 degress or small discrete intervals and 8 pre-defined levels of zoom. Only the map topography itself is 3-dimensional; people, trees and other game objects are comprised of 2-dimensional sprites.
The game also features a fairly advanced (for its time) "artificial life" engine. Each person seems to have a mind of their own and will go about his or her job, fishing, farming, shepherding, collecting wood or making items without any input from the player. You also have a query tool that can be used to see the name, sex, age, allegiance, vital stats, hometown and equipment for any given person you click on. This aspect of the game has some clear resemblances (though...
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