Radar Scope (レーダースコープ) is an early cabinet arcade game developed and published by Nintendo in November 1980. Some sources claim that Ikegami Tsushinki also did design work on Radar Scope. It is a shooter that can be viewed as a cross between Taito's Space Invaders and Namco's Galaxian. It was released in three types of arcade cabinets: upright, cockpit, and cocktail.
Contrary to popular belief, it was not Nintendo's first arcade video game. Prior...
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Radar Scope (レーダースコープ) is an early cabinet arcade game developed and published by Nintendo in November 1980. Some sources claim that Ikegami Tsushinki also did design work on Radar Scope. It is a shooter that can be viewed as a cross between Taito's Space Invaders and Namco's Galaxian. It was released in three types of arcade cabinets: upright, cockpit, and cocktail.
Contrary to popular belief, it was not Nintendo's first arcade video game. Prior Nintendo games include EVR Race (released only in Japan), Computer Othello (released only in Japan), Sheriff (released in the U.S. by Exidy as Bandido), Space Fever (released only in Japan), and Space Firebird (released by Nintendo and Gremlin Industries in the U.S.).
Radar Scope was the first game that Shigeru Miyamoto helped develop. The game's key innovation was its three-dimensional third-person perspective, which was imitated years later by shooters such as Konami's Juno First and Activision's Beamrider. Although Radar Scope was only a...
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