Realm of Impossibility is a computer game created by Mike Edwards and published by Electronic Arts in 1984 for the Apple IIe, Atari 8-bit family and Commodore 64 computer systems. It was converted to the ZX Spectrum in 1985 and published by Ariolasoft UK Ltd.
The game was originally self-published by BRAM Inc. as Zombies (organized by Edwards and a family friend) before producer Don Daglow acquired the rights for EA and re-named the game Mike Edw...
more
Realm of Impossibility is a computer game created by Mike Edwards and published by Electronic Arts in 1984 for the Apple IIe, Atari 8-bit family and Commodore 64 computer systems. It was converted to the ZX Spectrum in 1985 and published by Ariolasoft UK Ltd.
The game was originally self-published by BRAM Inc. as Zombies (organized by Edwards and a family friend) before producer Don Daglow acquired the rights for EA and re-named the game Mike Edwards' Realm of Impossibility. Music by Dave Warhol, who had worked with Daglow on the Intellivision game design team, was also added to the EA edition.
The game title comes from the fact that many of the mazes in the game represent optical illusions, similar to those popularized by artist M. C. Escher. Surfaces that appear vertical turn out to be horizontal, and other illusions can confuse the player.
The game allows a player to traverse through 13 mythical dungeons to gather 7 crowns to defeat the evil cleric "Wistrik". Each dungeon comprises...
less