Sierra's Creative Interpreter (SCI) is the scripting language created by Jeff Stephenson of Sierra On-Line for its adventure games after the older AGI, and the runtime environment for such adventure games.
Although ports for the Amiga, Atari ST and Macintosh platforms exist, the primary development was for the IBM PC platform.
While AGI was a procedural language, SCI is completely object-oriented.
Although continuously developed between 1988 and ...
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Sierra's Creative Interpreter
Video Game Engine
Used for computer games:
- Police Quest II: The Vengeance
- King's Quest IV: The Perils of Rosella
- Quest for Glory III: Wages of War
- Quest for Glory II: Trial by Fire
- The Dagger of Amon Ra
- The Colonel's Bequest
- ImagiNation Network
- Freddy Pharkas: Frontier Pharmacist
- Conquests of Camelot
- Codename: ICEMAN
Predecessor Engine:
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Adventure Game Interpreter
The Adventure Game Interpreter (AGI) is a game engine which Sierra On-Line used through most of the 1980s to create and run animated, color adventure games. AGI-based computer games accept typed commands via keyboard, as well as joystick input. In 1983, IBM commissioned Sierra On-Line to develop a...