Silas Warner (18 August 1949 – 3 March 2004) was a game programmer and the first employee of Muse Software. Among other games, he created Castle Wolfenstein and Beyond Castle Wolfenstein. These two games inspired id Software to create Wolfenstein 3D, the game that popularized the first-person shooter genre.
Warner was educated at Deep Springs College and Indiana University. He was a talented programmer, but lacked some social skills. Former cowor...
more
Silas Warner (18 August 1949 – 3 March 2004) was a game programmer and the first employee of Muse Software. Among other games, he created Castle Wolfenstein and Beyond Castle Wolfenstein. These two games inspired id Software to create Wolfenstein 3D, the game that popularized the first-person shooter genre.
Warner was educated at Deep Springs College and Indiana University. He was a talented programmer, but lacked some social skills. Former coworkers state that he was a prototypical "geek" in the best sense of that word: smart, inventive, and totally uninterested in conforming. He was a very large man, 6'9" and over 300lbs.
Warner was a major contributor to the early PLATO system in not just the area of gaming but also as an educational content developer. RobotWar and its editor program RobotWrite originated on the PLATO system in the 1970s. This game allowed players to program their own robots in a simple language and then pit them against each other in an arena. Due to the nature of...
less