Skool Daze is a computer game created by David Reidy (whose wife Helen was a school teacher at the time) for the ZX Spectrum and released by Microsphere in 1985. A Commodore 64 port was subsequently made. The game was hailed for breaking many of the gaming moulds by pursuing a creative route of a childhood experience at school.
From the original instructions:
This section describes the identities and behaviour of the characters in the game. The n...
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Skool Daze is a computer game created by David Reidy (whose wife Helen was a school teacher at the time) for the ZX Spectrum and released by Microsphere in 1985. A Commodore 64 port was subsequently made. The game was hailed for breaking many of the gaming moulds by pursuing a creative route of a childhood experience at school.
From the original instructions:
This section describes the identities and behaviour of the characters in the game. The names given are the defaults, but the player has the option of editing the names before beginning the game, e.g. to customise the game to his/her own school.
There are eleven other boys who have no name and are identical in appearance. Occasionally one will communicate with the player to warn him of impending dangers during breaktime, such as a hidden peashooter, measles or the swot telling tales to the Headmaster. They serve no other real purpose. It is possible to hit them and to stand on them, which is useful for being able to jump higher to...
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