Spectar was a 1980 arcade game by Exidy depicting vehicular combat in a future world. It was a sequel to the arcade game Targ. The name Spectar is a portmanteau of the phrase 'special target' which was a development term for a new feature of the electronic hardware designed for this game.
Spectar is similar to Targ, but with enhancements. Whereas Targ took place on a completely regular 10x10 grid, Spectar adds blockades so that the grid is not co...
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Spectar was a 1980 arcade game by Exidy depicting vehicular combat in a future world. It was a sequel to the arcade game Targ. The name Spectar is a portmanteau of the phrase 'special target' which was a development term for a new feature of the electronic hardware designed for this game.
Spectar is similar to Targ, but with enhancements. Whereas Targ took place on a completely regular 10x10 grid, Spectar adds blockades so that the grid is not completely regular. In addition, the center of the grid has a number of twinkling dots or stars that the player can pick up. Clearly inspired by Pac-Man, this introduces a new mechanic to the game: in addition to finishing a level by destroying all enemies, the player can also finish the round by picking up all the dots.
And where Targ had a number of wedge shaped enemies and one "Spectar Smuggler", none of which shoot back at you, in Spectar, the enemies change shape every round (and are worth more points for shooting as the levels increase),...
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