Star Trek Starfleet Command II: Empires at War is the sequel to Star Trek: Starfleet Command.
This 'real-time' version of the computer game based on the in-depth Star-Trek starship combat simulation game Star Fleet Battles (whose initial game box of the late 1970s portrays in large red:'Could You Command A Starship?'), is the closest of the Star Trek: Starfleet Command series to the original game in details and options.
As a result of strong sale...
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Star Trek Starfleet Command II: Empires at War is the sequel to Star Trek: Starfleet Command.
This 'real-time' version of the computer game based on the in-depth Star-Trek starship combat simulation game Star Fleet Battles (whose initial game box of the late 1970s portrays in large red:'Could You Command A Starship?'), is the closest of the Star Trek: Starfleet Command series to the original game in details and options.
As a result of strong sales of Star Trek: Starfleet Command Interplay Entertainment announced that their division of 14 Degree's East would license out a multi game contract to the newly created game developer, Taldren Inc run by Erik Bethke the lead designer of the series. The first of these games would be the sequel to one of Interplay's best known Star Trek PC games: Starfleet Command.
Taldren gave the 2nd outing of the Starfleet Command series a major overhaul. With new graphics, new weapons systems, a completely updated music background, coupled with readings from...
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