Star Wars: Force Commander is a real time tactical computer game released in 2000.
Originally conceived as a 2-D strategy game, LucasArts scrapped the overall design after its first public viewing at the 1998 Electronic Gaming Expo.
LucasArts decided instead to use an optimized version of a 3-D engine supplied by Ronin Entertainment to create a real time tactical title. The title was jointly developed by LucasArts and Ronin Entertainment, using R...
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Star Wars: Force Commander is a real time tactical computer game released in 2000.
Originally conceived as a 2-D strategy game, LucasArts scrapped the overall design after its first public viewing at the 1998 Electronic Gaming Expo.
LucasArts decided instead to use an optimized version of a 3-D engine supplied by Ronin Entertainment to create a real time tactical title. The title was jointly developed by LucasArts and Ronin Entertainment, using Ronin's programmers and engine partnered with LucasArts' project leadership, designers, and artists. The critical and fan reaction to the game was mixed. Gaming Age gave a largely positive review, stating that 'Force Commander lives up to the hype and is a game that deserves a chunk of your precious hard drive space'. Later the review relates that 'the graphics in Force Commander are excellent'. In another review, Gamespot related 'Because of its dated graphics, ineffective controls, and flawed gameplay, Force Commander falls short of its...
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