Stargunner is a horizontal scrolling shooter computer game developed by Apogee Software. It was released on November 19, 1996, and it has the distinction of being the last title sold under the Apogee brand name.
Stargunner was one of the first shoot-em-up games to use pre-rendered 3D graphics, which made it one of the most beautiful and detailed scrolling shooters of its time. Pre-rendered 3D graphics were also used in Donkey Kong Country and Kil...
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Stargunner is a horizontal scrolling shooter computer game developed by Apogee Software. It was released on November 19, 1996, and it has the distinction of being the last title sold under the Apogee brand name.
Stargunner was one of the first shoot-em-up games to use pre-rendered 3D graphics, which made it one of the most beautiful and detailed scrolling shooters of its time. Pre-rendered 3D graphics were also used in Donkey Kong Country and Killer Instinct.
Its three registered episodes each followed a specific setting with complementary enemies (space, land, and underwater); the introductory (shareware) episode providing a sampling from all three themes.
However, Stargunner received criticism for retaining the credit system of Raptor: Call of the Shadows, with little emphasis on power-ups. Many fans were disappointed that Stargunner did not adopt the innovations that Tyrian introduced a year earlier, although Stargunner was considered "more serious" and highly polished by...
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