The Lords of Midnight is a video game, written by Mike Singleton, and released in 1984 for the ZX Spectrum. Conversions for the Amstrad CPC and Commodore 64 soon followed.
The Lords of Midnight is a wargame/adventure game. The player starts with four characters (Luxor the Moonprince, Rorthron the Wise, Corleth the Fey, and Morkin), and then has the option to recruit up to twenty eight further Lords (Ithrorn, The Utarg of Utarg, Blood, Xajorkith, ...
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The Lords of Midnight is a video game, written by Mike Singleton, and released in 1984 for the ZX Spectrum. Conversions for the Amstrad CPC and Commodore 64 soon followed.
The Lords of Midnight is a wargame/adventure game. The player starts with four characters (Luxor the Moonprince, Rorthron the Wise, Corleth the Fey, and Morkin), and then has the option to recruit up to twenty eight further Lords (Ithrorn, The Utarg of Utarg, Blood, Xajorkith, Shadows, and so on) to the cause in the quest to destroy Doomdark, the Witchking of Midnight.
The game can be played in three ways; firstly, as a straight adventure game, where the focus is on Morkin's quest to destroy the Ice Crown, the source of Doomdark's power, then secondly as a wargame, where the focus is on recruiting lords and troops to defeat Doomdark's armies. The third variation, described in the manual as the 'Epic', required the player to complete the game in both ways simultaneously.
The human player has the advantage in that...
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