The Lords of Midnight is a 1980s video game, written by Mike Singleton, and released in 1984 for the ZX Spectrum. Conversions for the Amstrad CPC and Commodore 64 soon followed.
The Lords of Midnight is a wargame/adventure game. The player starts with four characters (Luxor the Moonprince, Rorthron the Wise, Corleth the Fey, and Morkin), and then recruits further Lords (Ithrorn, The Utarg of Utarg, Blood, Xajorkith, Shadows to name but a few) to ...
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The Lords of Midnight is a 1980s video game, written by Mike Singleton, and released in 1984 for the ZX Spectrum. Conversions for the Amstrad CPC and Commodore 64 soon followed.
The Lords of Midnight is a wargame/adventure game. The player starts with four characters (Luxor the Moonprince, Rorthron the Wise, Corleth the Fey, and Morkin), and then recruits further Lords (Ithrorn, The Utarg of Utarg, Blood, Xajorkith, Shadows to name but a few) to the cause in the quest to destroy Doomdark, the Witchking of Midnight.
The game can be played in three ways. Firstly, as a straight adventure game, where you focus on Morkin's quest to destroy the Ice Crown, the source of Doomdark's power. Secondly as a wargame, where you ignore Morkin's quest and concentrate on recruiting lords and troops to battle Doomdark's armies and eventually take the fight to him. Thirdly you can play both variations simultaneously.
The human player has the advantage in that only one of two objectives is required to...
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