EverQuest: The Planes of Power (PoP, POP, or Planes of Power) is the fourth expansion to EverQuest, a massively multiplayer online role-playing game (MMORPG). The expansion was released in 2002 and comprises an assortment of otherworldly planes that do not exist in a planetary sense within the EverQuest universe.
The expansion added content to the game aimed specifically toward the high-end player. In addition to adding new zones to the game, the...
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EverQuest: The Planes of Power (PoP, POP, or Planes of Power) is the fourth expansion to EverQuest, a massively multiplayer online role-playing game (MMORPG). The expansion was released in 2002 and comprises an assortment of otherworldly planes that do not exist in a planetary sense within the EverQuest universe.
The expansion added content to the game aimed specifically toward the high-end player. In addition to adding new zones to the game, the expansion also introduced a network of portal points through the game realm. Players could use them to quickly travel to and from various regions through a central plane, known as Plane of Knowledge.
The primary goal, or end-quest, of The Planes of Power is access to the Plane of Time. Access to this plane can only be obtained through vanquishing the four elemental gods and goddesses: Fennin Ro, The Rathe Council, Coirnav and Xegony. To gain access to all of the zones of the expansion and successfully enter the Plane of Time, the players...
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