The Settlers III is a real-time strategy computer game developed by Blue Byte Software, being the second sequel to The Settlers.
The most notable difference between this game and its two predecessors is that there are no more roads - all units, including carriers with goods, can walk around freely. This simplifies the building of a settlement, since only the distances between buildings are relevant, and not how roads can be constructed between th...
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The Settlers III is a real-time strategy computer game developed by Blue Byte Software, being the second sequel to The Settlers.
The most notable difference between this game and its two predecessors is that there are no more roads - all units, including carriers with goods, can walk around freely. This simplifies the building of a settlement, since only the distances between buildings are relevant, and not how roads can be constructed between them. Military units are now directly controlled, making fighting more similar to games like Command & Conquer or Age of Empires, than to the previous Settlers games.
Settlers III was also famous for its peculiar copy protection: in pirated versions of the game, iron smelters would only produce pigs instead of iron, which made weapon production impossible.
As in the original game and its sequel, Settlers II, a Settlers III game is played by building up a working economy to produce military units, and then going to war against enemies. Iron and...
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