The Sims: Makin' Magic is the seventh and final expansion pack released for the strategy/simulation computer game, The Sims. It introduces magic to the game and allows Sims to cast spells and forge charms (at the risk of failure, however). In addition, it introduces baking and nectar-making.This expansion pack included a disc containing a preview of The Sims 2.
In this expansion, players can turn their Sims into witches and wizards. Sims can us...
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The Sims: Makin' Magic is the seventh and final expansion pack released for the strategy/simulation computer game, The Sims. It introduces magic to the game and allows Sims to cast spells and forge charms (at the risk of failure, however). In addition, it introduces baking and nectar-making.This expansion pack included a disc containing a preview of The Sims 2.
In this expansion, players can turn their Sims into witches and wizards. Sims can use magic to turn their neighbors into toads, make other Sims fall in love with them, and child Sims can use their own kind of charm to grow up. Sims can transport magically to a new neighborhood, Magic Town, which has 3 different sections in it: a gothic dark forest area, an always-fall carnival area, and a forest fairyish magical creature land. They may also move there, provided they earn enough of the Magic Town currency, MagiCoins. There are also new NPCs, such as a skeleton maid, an apothecary, and a fairy.
Makin' Magic
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