The Way of the Exploding Fist is a fighting game for the Amstrad CPC, ZX Spectrum, BBC Micro, Acorn Electron, Commodore 64 and Commodore 16. It was originally released in 1985 and was one of the first games to include realistic graphics and movements. It borrows heavily from the Data East game Karate Champ which was released the year previously.
The player takes part in a series of one-on-one karate matches, all overseen by a wise old expert who ...
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The Way of the Exploding Fist is a fighting game for the Amstrad CPC, ZX Spectrum, BBC Micro, Acorn Electron, Commodore 64 and Commodore 16. It was originally released in 1985 and was one of the first games to include realistic graphics and movements. It borrows heavily from the Data East game Karate Champ which was released the year previously.
The player takes part in a series of one-on-one karate matches, all overseen by a wise old expert who appears somewhere in the background. Once the player defeats an opponent they move up to the next stage and a more difficult adversary. Fights were not won using the energy bar style found in modern fighting games but instead the player needed to get two complete yin-yangs. Any move that connected with the opponent would end the round, a loosely timed or borderline kick or punch would obtain half a yin-yang icon, while a well executed move would obtain a full icon. Two complete icons ends the bout and the player progresses to the next level....
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