Tom Clancy's Rainbow Six: Critical Hour is the fifth game in the Rainbow Six series, and was released between Rainbow Six: Lockdown and Rainbow Six: Vegas. Critical Hour is partially believed to have been made in response to criticism about Lockdown straying too far from the Rainbow Six roots, but even so it generally received poor ratings by many gaming sites due to its relatively small amount of content. A port of the game for the PS2 was plann...
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Tom Clancy's Rainbow Six: Critical Hour is the fifth game in the Rainbow Six series, and was released between Rainbow Six: Lockdown and Rainbow Six: Vegas. Critical Hour is partially believed to have been made in response to criticism about Lockdown straying too far from the Rainbow Six roots, but even so it generally received poor ratings by many gaming sites due to its relatively small amount of content. A port of the game for the PS2 was planned for release alongside the Xbox version but was later canceled.
In Critical Hour, John Clark is retiring and passing the leadership of Team Rainbow on to Domingo "Ding" Chavez. He reminisces on the past missions of Team Rainbow. While cleaning out his office, he remembers seven missions from his years as the head of Team Rainbow. He leaves these missions for future members of Team Rainbow to study and to use for training.
Critical Hour goes back to the more realistic tactical formula seen in previous Rainbow Six games (before Lockdown), and...
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