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Virtual world

A virtual world is a computer-based simulated environment intended for its users to inhabit and interact via avatars. These avatars are usually depicted as textual, two-dimensional, or three-dimensional graphical representations, although other forms are possible (auditory and touch sensations for...
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12 Video Game topics matching:

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World of Warcraft

World of Warcraft (commonly known as WoW) is a pay-to-play massively multiplayer online role-playing game. It is Blizzard Entertainment's fourth game set in the fantasy Warcraft Universe, first introduced by Warcraft: Orcs & Humans in 1994. World of...

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  • Nov 23, 2004

There

There is a 3D online virtual world created by Will Harvey and Jeffrey Ventrella. There Inc. was founded in the spring of 1998. Closed beta began in July 2001, with various stages of beta following, and ending with an October 2003 launch date. In...

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  • 2003

Second Life

Launched in 2003 by Philip Linden, Second Life is  a virtual reality community in which you create an identity, meet people, buy land and build your own objects. It is a "massively multiplayer online role playing game" (MMORPG), but one that...

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  • Jun 23, 2003

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Active Worlds

Active Worlds (AW) is a 3D virtual reality platform. The "Active Worlds Browser" runs on Windows. Users assign themselves a unique name, log into the Active Worlds virtual world universe, and explore 3D virtual worlds and environments that other...

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  • 1995

Habitat

Lucasfilm's Habitat was an early and technologically influential online role-playing game developed by Lucasfilm Games and made available as a beta test in 1986 by Quantum Link, an online service for the Commodore 64 computer and the corporate...

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Club Caribe

Club Caribe was one of the first graphical online worlds. It was available in the 1980s on the exclusively Commodore 64 online service Quantum Link. Originally available in limited release as Habitat, Club Caribe was eventually released to the...

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Whyville

Whyville is an educational Internet site geared towards preteens and children. Its goal is to engage its users in learning about a broad range of topics, from science and business to art and geography. The game is reported to be one of the most...

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  • Mar 1999

ViOS

ViOS (Visual Internet Operating System) was a client-server software system designed by Julian Lombardi in the mid-1990s and built by a team he led at ViOS Inc. from 1999-2001 as a way of spatially organizing all Internet-deliverable resources ...

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Rise: The Vieneo Province

Rise: The Vieneo Province (abbreviated to Rise) is an Internet-based virtual world that has been in development since January, 2003 and was offered commercially beginning in April, 2006. Through a downloadable client program, users interact with...

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  • 2006

HiPiHi

HiPi Hi is an online 3D virtual world game founded by Xu Hui and Rao Xuewei in Beijing in the People's Republic of China. It is the first Chinese virtual world game that allows virtual netizens to freely roam around. Users can explore, trade,...

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BoomBang

BoomBang is an online virtual world for children (8–18 years) developed in Spain by the multimedia division of Run Design. Upon launching the site on April 7, 2004, the team involved in this development founded BoomBang Games. BoomBang has over 2...

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  • 2004

Ai Sp@ce

Ai Sp@ce is a Japanese virtual 3D massively multiplayer online social game (MMOSG) developed by several companies that form the Ai Sp@ce Production Committee which was launched on October 15, 2008, despite an earlier announcement of a summer 2008...

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  • Oct 15, 2008
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