Witchaven is a 1995 fantasy computer game developed using an early version of Build engine. It was followed by Witchaven II: Blood Vengeance in 1996.
The player takes on the role of a brave knight named Grondoval, hero of his homeland Stazhia. He has been chosen by his master, Lord Verkapheron, to travel to the forbidding island of Char, domain of the powerful witch named Illwhyrin. Her lair hidden in a massive subterranean maze, casting evil spe...
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Witchaven is a 1995 fantasy computer game developed using an early version of Build engine. It was followed by Witchaven II: Blood Vengeance in 1996.
The player takes on the role of a brave knight named Grondoval, hero of his homeland Stazhia. He has been chosen by his master, Lord Verkapheron, to travel to the forbidding island of Char, domain of the powerful witch named Illwhyrin. Her lair hidden in a massive subterranean maze, casting evil spells, the witch is keeping monsters as pets, and, as more than a few unlucky Stazhians learned, performing human sacrifice. For years adventurers from across the Prime Realms have journeyed into those dark depths seeking glory and wealth, but a few have returned. Those who did come back, though, told tales of a horrifying evil. Now the rumour has reached Stazhia that Illwhyrin seeks to lift a dimensional barrier known as the Veil, which separates the game's universe from chaotic Nether Reaches. Each day brings her closer to creating a permanent...
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