Wrapping

In computing, wrapping is when a variable that exceeds its maximum value returns to its minimum value and vice-versa. Many high-level programming languages avoid wrapping by giving an arithmetic overflow error if this occurs. Camera wrapping is a technique often used in video games, which allows a player to move in a straight line and get back to where they started. This was more often used in older games to make it seem that the player is moving... more

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