em@il games - X-COM was part of a budget range video game series released in 1999 by Hasbro Interactive for Windows personal computers that relied solely on the Play by mail concept.
When the first rumors appeared, most players expected a complete game with new technologies and promotions as the game progressed, but the final result which only had single missions with units placed received only a lukewarm welcome from fans. Although it had 50 map...
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em@il games - X-COM was part of a budget range video game series released in 1999 by Hasbro Interactive for Windows personal computers that relied solely on the Play by mail concept.
When the first rumors appeared, most players expected a complete game with new technologies and promotions as the game progressed, but the final result which only had single missions with units placed received only a lukewarm welcome from fans. Although it had 50 maps (10 for each setting - Urban, UFO, Ice, X-COM Base and Alien Base), there were no significant differences between them and they were all small.
On each map there are a number of crates containing powerups (such as doubling the action points, damage or range of a unit for a turn, reveal the complete map for the same turn, instantly heal the unit, or provide a shield, landmine or grenades), but also hazards such as mines and traps or teleports. Like the older games, there are also explosive barrels; shooting a barrel and managing to explode it...
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