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Summary
Trivial Pursuit is a board game in which progress is determined by a player's ability to answer...
Content
Trivial Pursuit is a board game in which progress is determined by a player's ability to answer general knowledge and popular culture questions. The game was created in 1979 by Canadian Scott Abbott, a sports editor for The Canadian Press, and Chris Haney, a photo editor for Montreal's The Gazette. After finding pieces of their Scrabble game missing, they decided to create their own game. With the help of John Haney and Ed Werner, he completed development of the game, which was released in 1982.
In North America, the game's popularity peaked in 1984, a year in which over 20 million games were sold. The rights to the game were licensed to Parker Brothers (now part of Hasbro) in 1988, after initially being turned down by the Virgin Group; in 2008, Hasbro bought out the rights in full, for US$80 million. As of 2004, nearly 88 million games had been sold in 26 countries and 17 languages. Northern Plastics of Elroy, Wisconsin produced 30,000,000 games between 1983 and 1985. An online version of Trivial Pursuit was launched in September, 2003.
Dozens of question sets have been released for the game. The question cards are organized into themes; for instance, in the standard Genus
Created by:
Freebase Data Team
Oct 22, 2006
Last edited by:
Freebase Data Team
Oct 22, 2006
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