SiN is a computer game developed by Ritual Entertainment and published by Activision in late 1998. SiN is a first-person shooter based on a modified version of the Quake II engine. The game was later released over Valve Software's Steam Platform on April 5, 2006, either as a standalone product, or bundled together with its sequel, SiN Episodes.
Set in the near future of 2037, many of the levels and locations are reminiscent of their current day e...
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SiN is a computer game developed by Ritual Entertainment and published by Activision in late 1998. SiN is a first-person shooter based on a modified version of the Quake II engine. The game was later released over Valve Software's Steam Platform on April 5, 2006, either as a standalone product, or bundled together with its sequel, SiN Episodes.
Set in the near future of 2037, many of the levels and locations are reminiscent of their current day equivalents. Banks, building sites, sewage works and other everyday recognisable buildings form the basis of many of the levels in SiN. One major difference in the world of SiN is the lack of a police force. 10 years prior to the game, it is revealed that the police force collapsed due to inefficiency and ineffectiveness against the rising tide of crime. Private security companies have taken their place, some patrolling the streets like the former police, some in charge of protecting their employer's assets.
One of these companies which employ...
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