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Summary

Tantrix is a hexagonal tile-based abstract strategy game invented by Mike McManaway from New...

Content

Tantrix is a hexagonal tile-based abstract strategy game invented by Mike McManaway from New Zealand. Each of the 56 different Bakelite tiles in the set contains three lines, going from one edge of the tile to another. No two lines on a tile have the same colour. There are four colours in the set: red, yellow, blue, and green. No two tiles are identical, and each is individually numbered from 1 through 56. In the multiplayer version of the game, each player chooses a colour, so you have between two and four players. Each draws one tile from the bag, and the person who draws the highest number goes first. Each player then takes six tiles from the bag, and places them face up in front of them. The first person plays one tile, usually with their colour on it. Play then rotates clockwise. After playing a tile, each player takes a replacement tile from the bag, so that they always have six in front of them. Tiles played must match the colour of the edges adjoining it. When three tiles surround an empty space, so that it is effectively half covered, this is called a forced space. If the person whose turn it is has a tile that fills that space, then they must play it. They repeat this

Created by: Freebase Data Team Oct 22, 2006
Last edited by: Freebase Data Team Oct 22, 2006

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