Space Hulk is a 1993 real-time tactical first-person shooter for the IBM PC and Amiga. It was developed and published by Electronic Arts, with support from Games Workshop. The game is a computer adaptation of the latter's 1989 board game of the same name set in the Warhammer 40,000 universe. Space Hulk was capable of playing digitised speech over the PC speaker, and was later followed by Space Hulk: Vengeance of the Blood Angels in 1995.
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Space Hulk is a 1993 real-time tactical first-person shooter for the IBM PC and Amiga. It was developed and published by Electronic Arts, with support from Games Workshop. The game is a computer adaptation of the latter's 1989 board game of the same name set in the Warhammer 40,000 universe. Space Hulk was capable of playing digitised speech over the PC speaker, and was later followed by Space Hulk: Vengeance of the Blood Angels in 1995.
In the game, the player controls squads of armoured enhanced soldiers from the Deathwing company of the Dark Angels chapter. The Deathwing soldiers embark on missions against alien Genestealers aboard drifting derelicts known as Space Hulks. The player can switch between squad members to control them in first-person, and also has a time-limited option to pause the action while continuing to issue commands. The frantic gameplay, monastic briefings, and scary atmosphere encouraged many reviewers to give Space Hulk positive ratings, but a few of them...
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